Hi JS, The ScreenCaptureHandler should just attach callbaks to the salves+master cameras that rendering to a graphics context, and aren't a RTT Camera. Camera's in the scene graph are nested within viewer cameras so won't need callbacks as well.
Robert. On Thu, Dec 3, 2009 at 9:15 PM, Jean-Sébastien Guay <[email protected]> wrote: > Hi Robert, > > I was using osgViewer::ScreenCaptureHandler today and noticed that it will > add the capture callback to scenegraph cameras too (i.e. HUD cameras that > are in the scene graph). I think this is a mistake. I think it should only > add the callback to viewer cameras (either main or slave), i.e. cameras that > have a non-null view pointer. > > What do you think? If you think there might be a valid use case for adding > the callback to in-scenegraph cameras, perhaps we can add a parameter to the > addCallbackToViewer so the app can decide whether it wants this or not. I > can make the change (whatever you decide) but I just wanted to know your > opinion. > > Thanks in advance, > > J-S > -- > ______________________________________________________ > Jean-Sebastien Guay [email protected] > http://www.cm-labs.com/ > http://whitestar02.webhop.org/ > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

