So, we have been working on this open source, osg-based app framework
for linux, osx, and windows. It's a fun project but on windows (only!)
it is still acting up. We get this super-undescriptive non-fatal
pop-up:

"windows has triggered a breakpoint"
"this may be due to corruption of the heap"
See: http://sceneexpression.googlecode.com/files/vs-issue.png

After clicking "Continue" a couple of times the app runs fine just
like on the other platforms. What we would be most interested in, are
there typical causes for this in regard to osg?

We had a really hard time narrowing down the code that causes it
because a) we are new to vs2008 b) when we followed the stack trace
and uncommented the line causing the problem, the next line would act
up next and so on.

If any of you feel super-helpful and want to give the project a quick spin:
http://labs.nortd.com/sx/downloads/

It's all self-contained. You download, unpack, cmake in-source, open
sceneExpression.sln, run, for example, shapesExample by
right-clicking/Debug/StartNewInstance.

A long guide is here:
http://code.google.com/p/sceneexpression/wiki/GettingStartedOnWindows

Any hint very much appreciated,
Best,
/stefan
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to