So, we have been working on this open source, osg-based app framework for linux, osx, and windows. It's a fun project but on windows (only!) it is still acting up. We get this super-undescriptive non-fatal pop-up:
"windows has triggered a breakpoint" "this may be due to corruption of the heap" See: http://sceneexpression.googlecode.com/files/vs-issue.png After clicking "Continue" a couple of times the app runs fine just like on the other platforms. What we would be most interested in, are there typical causes for this in regard to osg? We had a really hard time narrowing down the code that causes it because a) we are new to vs2008 b) when we followed the stack trace and uncommented the line causing the problem, the next line would act up next and so on. If any of you feel super-helpful and want to give the project a quick spin: http://labs.nortd.com/sx/downloads/ It's all self-contained. You download, unpack, cmake in-source, open sceneExpression.sln, run, for example, shapesExample by right-clicking/Debug/StartNewInstance. A long guide is here: http://code.google.com/p/sceneexpression/wiki/GettingStartedOnWindows Any hint very much appreciated, Best, /stefan _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

