Jean-Sébastien Guay wrote:
Hi Chris,It is usually more of muted cough than a scream, and is often a warning referring to conflicting default libraries. If the least significant bits of the address of the corruption remain the same then you can track it down it down with a data breakpoint. Because of heap randomisation you need to work out what the base address of the heap is for each run and recalculate the address of the breakpoint each time. If you use an absolute address "0x0000abcd etc" and make sure it is one of the first four breakpoints then a hardware breakpoint register will be used and the program will run at a reasonable speed. You may get a few false positives if the breakpoint is enabled too soon but you should be able to sort that out :-) Roger |
_______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

