Hi Nick,

On Thu, Dec 10, 2009 at 8:42 AM, Trajce Nikolov
<[email protected]> wrote:
> all compiles good, VS2005, Windows7, NVIDIA GeForce GTX 260. I went thru the
> allexamples and I found two of them not working:
> - osgstereoimage (the image showed on the first frame and dissapeared)

Curious... It works for me under linux.  Do you see any errors
reported?  This is a pretty simple example so I'm surprised it's
failing.  Perhaps the shader I introduced to convert the colour into
grey scale is failing.  Could you try:

 osgstereoimage --stereo HORIZONTAL_SPLIT

Does this result in a split window?

> - osgtext3d (the spacing between the characters is busted and something
> wrong with the material and the normals)

Ouch... osgtext3D does something odd for me too.  I must have broken
something when doing the OpenGLES port.

Robert.
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