Hi Robert,

osgstereoimage with the arguments below do the same. I am wondering if this
is Windows7 issue. What I am experiencing with all the examples is I had to
"reactivate" the window with ALT+TAB, otherwise is black blank.

Nick

http://www.linkedin.com/in/tnikolov
Sent from Gümüşsuyu, İstanbul, Turkey

On Thu, Dec 10, 2009 at 11:51 AM, Robert Osfield
<[email protected]>wrote:

> Hi Nick,
>
> On Thu, Dec 10, 2009 at 8:42 AM, Trajce Nikolov
> <[email protected]> wrote:
> > all compiles good, VS2005, Windows7, NVIDIA GeForce GTX 260. I went thru
> the
> > allexamples and I found two of them not working:
> > - osgstereoimage (the image showed on the first frame and dissapeared)
>
> Curious... It works for me under linux.  Do you see any errors
> reported?  This is a pretty simple example so I'm surprised it's
> failing.  Perhaps the shader I introduced to convert the colour into
> grey scale is failing.  Could you try:
>
>  osgstereoimage --stereo HORIZONTAL_SPLIT
>
> Does this result in a split window?
>
> > - osgtext3d (the spacing between the characters is busted and something
> > wrong with the material and the normals)
>
> Ouch... osgtext3D does something odd for me too.  I must have broken
> something when doing the OpenGLES port.
>
> Robert.
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>
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