Hi Robert, osgstereoimage with the arguments below do the same. I am wondering if this is Windows7 issue. What I am experiencing with all the examples is I had to "reactivate" the window with ALT+TAB, otherwise is black blank.
Nick http://www.linkedin.com/in/tnikolov Sent from Gümüşsuyu, İstanbul, Turkey On Thu, Dec 10, 2009 at 11:51 AM, Robert Osfield <[email protected]>wrote: > Hi Nick, > > On Thu, Dec 10, 2009 at 8:42 AM, Trajce Nikolov > <[email protected]> wrote: > > all compiles good, VS2005, Windows7, NVIDIA GeForce GTX 260. I went thru > the > > allexamples and I found two of them not working: > > - osgstereoimage (the image showed on the first frame and dissapeared) > > Curious... It works for me under linux. Do you see any errors > reported? This is a pretty simple example so I'm surprised it's > failing. Perhaps the shader I introduced to convert the colour into > grey scale is failing. Could you try: > > osgstereoimage --stereo HORIZONTAL_SPLIT > > Does this result in a split window? > > > - osgtext3d (the spacing between the characters is busted and something > > wrong with the material and the normals) > > Ouch... osgtext3D does something odd for me too. I must have broken > something when doing the OpenGLES port. > > Robert. > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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