Hi Neil, On Mon, Dec 14, 2009 at 5:44 AM, Neil Clayton <n...@shinywhitebox.com> wrote: > So in summary: > 1) If a dragger (and it's child geodes) are a child of the transform, is it > normal for the LineSegmentIntersector to never see them?
Never tried it, and one shouldn't make a dragger a child on something it's dragging as it'll be a circular loop. > 2) Is my guess at the rationale for draggers not being children of the > transform/selection correct? Kinda of, for sure you won't want to transform the geometry twice. However, logically having a parent dragged around by the child which gets dragged around with the parent will lead to a circular loop in managing the intersection testing, transforms and rendering - it would be a mess. The best way to use draggers is as siblings to transform - such just attach them to the same parent as the transform, or in their own subgraph and let them work independently and be the transforms be synced to them. Robert. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org