I dont know about 3ds but i can help about blender, which kind of animation do you have ? The blender exporter is able to manage skinning and solid animation, and with a bit of code is able to link material animation.
Here some doc about what osgAnimation is capable http://www.openscenegraph.org/projects/osg/wiki/Community/NodeKits/osgAnimation Cheers, Cedric -- Provide services around OpenSceneGraph +33 659 598 614 Cedric Pinson mailto:[email protected] http://www.plopbyte.net On Mon, 2009-12-14 at 19:46 +0000, Federico Costa wrote: > Hi, > > i am newby with osg. I have a 3ds model with animation. I tried several ways > of importing the model into osg without been able to reproduce the animation. > > Is it possible to import directly the .3ds and reproduce the animations or i > have to use another format like .osg? > Also i tried with osgexp and blender without succes. > > The way i try to reproduce them is with osgviewer, also i modified the > osganimation example and replace the model. > > PS: Sorry for the english :) > > Thank you! > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=21453#21453 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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