I use it for this project http://pok.me/ with blender

Cheers,
Cedric

-- 
Provide OpenGL services around OpenSceneGraph and more
+33 659 598 614 Cedric Pinson mailto:[email protected]
http://www.plopbyte.net


On Tue, 2009-12-15 at 16:32 +0200, Trajce Nikolov wrote:
> I might be in the same park.  Which ones uses osgAnimation? Blender is
> one? Anything else?
> 
> Nick
> 
> http://www.linkedin.com/in/tnick
> Sent from Gümüşsuyu, İstanbul, Turkey 
> 
> On Tue, Dec 15, 2009 at 4:09 PM, Cedric Pinson
> <[email protected]> wrote:
>         Hi
>         I have never used import of 3ds file in blender so i can't
>         answer if
>         it's path that works or not.
>         
>         Cheers,
>         Cedric
>         
>         --
>         Provide OpenGL services around OpenSceneGraph and more
>         +33 659 598 614 Cedric Pinson
>         mailto:[email protected]
>         http://www.plopbyte.net
>         
>         
>         
>         
>         On Tue, 2009-12-15 at 12:51 +0000, Federico Costa wrote:
>         > Thanks for your reply!
>         > The problem using blender is that the model i have is
>         in .3ds format and when i try to load it with blender it has
>         no animations!
>         >
>         > I dont know the name of the kind of animation but it is
>         based on objects moving around.
>         >
>         > Cheers,
>         > Federico
>         >
>         > ------------------
>         > Read this topic online here:
>         > http://forum.openscenegraph.org/viewtopic.php?p=21498#21498
>         >
>         >
>         >
>         >
>         >
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>         > [email protected]
>         >
>         
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>         >
>         
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