I use it for this project http://pok.me/ with blender
Cheers, Cedric -- Provide OpenGL services around OpenSceneGraph and more +33 659 598 614 Cedric Pinson mailto:[email protected] http://www.plopbyte.net On Tue, 2009-12-15 at 16:32 +0200, Trajce Nikolov wrote: > I might be in the same park. Which ones uses osgAnimation? Blender is > one? Anything else? > > Nick > > http://www.linkedin.com/in/tnick > Sent from Gümüşsuyu, İstanbul, Turkey > > On Tue, Dec 15, 2009 at 4:09 PM, Cedric Pinson > <[email protected]> wrote: > Hi > I have never used import of 3ds file in blender so i can't > answer if > it's path that works or not. > > Cheers, > Cedric > > -- > Provide OpenGL services around OpenSceneGraph and more > +33 659 598 614 Cedric Pinson > mailto:[email protected] > http://www.plopbyte.net > > > > > On Tue, 2009-12-15 at 12:51 +0000, Federico Costa wrote: > > Thanks for your reply! > > The problem using blender is that the model i have is > in .3ds format and when i try to load it with blender it has > no animations! > > > > I dont know the name of the kind of animation but it is > based on objects moving around. > > > > Cheers, > > Federico > > > > ------------------ > > Read this topic online here: > > http://forum.openscenegraph.org/viewtopic.php?p=21498#21498 > > > > > > > > > > > > _______________________________________________ > > osg-users mailing list > > [email protected] > > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > _______________________________________________ > osg-users mailing list > [email protected] > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > >
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