Hi OSGers, So I just got done creating the Pugent Sound example given from the vpb website. The coloring didn't turn out right, but the elevation map worked. (only the bottom left hand corner is colored with the texture).
Now I am left with the .ive file that has a great looking 3D terrain. What i would like to do is to apply my own textures on the 3D terrain on the fly. The texturing would look similar to this: envision.bioe.orst.edu/StudyAreas/Bainbridge/bainbridgeContextMap.jpg I have access to the data represented by map, so I'm assuming I will just need to rasterize it to a texture and then apply it to the terrain. Can I quickly do this interactively(ie not waiting 3hr for it to process)? I would need to use different textures on the fly as the data can change based on the user's input. Also, later requirements request for me to add more detail to the terrain ( such as forests, neighborhoods, cities, water, etc), they want the landscape to be "photo-realistic". I would assume instead of "painting" on colors, I would instead "paint" forests, neighborhoods, rivers, etc.. FYI, I am a complete newbie to OSG(first post!) and hopefully I have not bitten off more than I can chew :?. Is what I'm trying to do feasible( well I'm sure it is, but is it realisticly doable?) Thank you! Cheers, Nick ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=21536#21536 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

