Hi Nick,

Try osgEarth (http://osgearth.org).
With it you can take a VPB terrain and add and remove imagery or vector
layers on the fly without having to rebuild it.

Specifically:
http://wush.net/trac/osgearth/wiki/TileSourcePluginVPB

There are examples of this in the distribution as well.


Glenn Waldron : Pelican Mapping : http://pelicanmapping.com :
+1.703.652.4791


On Tue, Dec 15, 2009 at 3:37 PM, Nick Schultz <[email protected]>wrote:

> Hi OSGers,
>
> So I just got done creating the Pugent Sound example given from the vpb
> website.  The coloring didn't turn out right, but the elevation map worked.
> (only the bottom left hand corner is colored with the texture).
>
> Now I am left with the .ive file that has a great looking 3D terrain.  What
> i would like to do is to apply my own textures on the 3D terrain on the fly.
> The texturing would look similar to this:
>
> envision.bioe.orst.edu/StudyAreas/Bainbridge/bainbridgeContextMap.jpg
>
> I have access to the data represented by map, so I'm assuming I will just
> need to rasterize it to a texture and then apply it to the terrain.
>
> Can I quickly do this interactively(ie not waiting 3hr for it to process)?
>  I would need to use different textures on the fly as the data can change
> based on the user's input.
>
> Also, later requirements request for me to add more detail to the terrain (
> such as forests, neighborhoods, cities, water, etc), they want the landscape
> to be "photo-realistic".  I would assume instead of "painting" on colors, I
> would instead "paint" forests, neighborhoods, rivers, etc..
>
> FYI, I am a complete newbie to OSG(first post!) and hopefully I have not
> bitten off more than I can chew  :?.  Is what I'm trying to do feasible(
> well I'm sure it is, but is it realisticly doable?)
>
> Thank you!
>
> Cheers,
> Nick
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=21536#21536
>
>
>
>
>
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>
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