HI Massimo,

What exactly do you mean by bad rendering?

Do you have vync on?

Robert.

On Fri, Dec 18, 2009 at 1:58 PM, Massimo Tarantini <[email protected]> wrote:
> Hi all,
>
> i have added some snow to my scene (it's Christmas time!), after looking the 
> example osgprecipitation.
> It renders very well when the scene is static, and quite well when moving 
> fast, but very bad when moving slow.
>
>
> Code:
> osg::ref_ptr<osgParticle::PrecipitationEffect> precipitationEffect = new 
> osgParticle::PrecipitationEffect;
> precipitationEffect->snow(1.0);
> /* It Does not work, if i set to false: what does it mean? */
> precipitationEffect->setUseFarLineSegments(true);
> precipitationEffect->getFog()->setDensity(0.00012f);
> precipitationEffect->getFog()->setMode(osg::Fog::EXP2);
> precipitationEffect->getFog()->setFogCoordinateSource(osg::Fog::FRAGMENT_DEPTH);
> root->addChild( precipitationEffect.get() );
> root->getOrCreateStateSet()->setAttributeAndModes(precipitationEffect->getFog());
>
>
>
> Can you give me some hint?
> It Could a problem of my ATI Radeon 3650 AGP, or could be my code?
>
> Thanks
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=21661#21661
>
>
>
>
> Attachments:
> http://forum.openscenegraph.org//files/moving_fast_976.jpg
> http://forum.openscenegraph.org//files/moving_slow_526.jpg
> http://forum.openscenegraph.org//files/static_594.jpg
>
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to