I'd like to disable the usage of the FBO extension at runtime. I tried setting the OSG_GL_EXTENSION_DISABLE env var, but it didn't work. Looking into FrameBufferObject.cpp, it seems that it is directly loading the required functions via setGLExtensionFuncPtr and only consults the isGLExtensionSupported for the GL_EXT_packed_depth_stencil. Am I reading this right, is it intentional, and how do I disable the FBO extension then?
-- Thanks, Csaba _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

