Hi!

I have been using osgShadow::LightSpacePerspectiveShadowMapVB very successfully 
in previous osg projects. I am currently making the transition from a local XYZ 
to a whole earth ECEF database.

In general the shadow still works correctly, but jumps around by about a meter 
or two when my model moves. It looks like the underlying shadow bounding volume 
calculation architecture is not completely implemented with double precision. 
If so, could anybody give me a hint if the modifications are simple and where 
they are?

Thanks a lot - any help is appreciated.

Cheers,
Marius

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http://forum.openscenegraph.org/viewtopic.php?p=21909#21909





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