Paul Martz wrote:
I'm rendering a skydome with custom transformations in the vertex shader, so the host bounding box is really quite meaningless. I want to disable culling on the Drawable.
We do that at the Geode level... osgGeode->setCullingActive(false) --"J" _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

