Hi Robert,

Just a quick question, are you inclined to see native multi-touch support
for OSG ? We should only need to add an ID information on the
GUIEventAdapter class to be able to make the difference between 2 or more
"push" from different points. It will be enough to handle basic multi-touch
support (the next step should be to add pressure information like the size
of a point).

Then it will be possible to modify the GraphicsWindow* files to add this
information on the events for systems working with multi-touch (like Windows
7, the latest OSX, Linux or IPhone).

Cheers,

-- 
Serge Lages
http://www.tharsis-software.com
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