Hi Robert, Just a quick question, are you inclined to see native multi-touch support for OSG ? We should only need to add an ID information on the GUIEventAdapter class to be able to make the difference between 2 or more "push" from different points. It will be enough to handle basic multi-touch support (the next step should be to add pressure information like the size of a point).
Then it will be possible to modify the GraphicsWindow* files to add this information on the events for systems working with multi-touch (like Windows 7, the latest OSX, Linux or IPhone). Cheers, -- Serge Lages http://www.tharsis-software.com
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