Hi all,
Using PagedLod in huge scene (about 30k nodes, 6M vertices with Low
lods) I get a crash when I load a lot of PagedLods.
After the datas loading, I move the camera into the scene to load High
lod levels, and then I get a crash.
In the logs the only error I saw is : Warning: detected OpenGL error
'mémoire insuffisante' after RenderBin::draw(,)
CPU memory is not full when the crash occurs
The stack strace is in nvoglnt.dll (Nvidia Opengl driver).
My drivers are updated...
Any idea of how to debug that crash or to get more informations ?
Thanks a lot.
Regards,
Vincent.
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