Hi,

So here is my predicament.  I am not really a graphics guy at all.  The most I 
have done is taken a 1 week OpenGL class 10 yrs ago.  Haven't looked at it 
since.  I have been reading and reading and am overloaded with information.  On 
top of that there is a lot that I just don't understand and am confused about.  
My specialty is GUI's and user friendliness, not graphics.  I volunteered for 
this assignment to try to branch out some.

The company I work for has an existing program from a project 4 yrs ago.  It 
has a very simple 2D terrain map that shows points of interest with different 
icons.  It was done on Windows with MFC.  I have been tasked with doing the 
same thing for a current project that is done on Windows with QT.  

I have started looking at this.  Currently on this project we have a QT GUI 
framework with many many possible windows that all can be opened, tiled, etc. 
in a common workspace.  I need this map to be one of those windows.  Ideally I 
want to be able to use Designer to make a GUI for the workspace.  On that GUI 
will be a Frame, GroupBox, etc. widget or something that has nothing in it.  I 
need to then pop this map into that area.
 
Here are my current 2 big questions:

1) Is this type of integration even possible with QT?  I really can't seem to 
find a definitive answer.  Looking at the existing windows code there are 
functions that tie OSG with a Hwnd together.  I guess I am looking for a 
similar way to tie the OSG and a QWidget together.

2) I am lost when they talk about Views, Viewports, Cameras, etc.  The 
documentation doesn't really explain about all these, at least to where I can 
understand it and it sinks in.  I have gone and looked at a few tutorials, but 
there isn't any comments, etc that delve into why this or that was done.  I 
then wondered if this would be better covered as part of the underlying OpenGL 
stuff.  Last night I was on the NeHe website and didn't see anything there 
either.  Where is a good source to learn about this stuff?

Thank you!

Cheers,
Justin

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http://forum.openscenegraph.org/viewtopic.php?p=22618#22618





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