Martin Beckett wrote:
Alternatively I could switch to an Orthoview, but then I lose zoom. Would it be reasonable to extend SphericalManipulator to include 'zoom' in ortho mode?
I believe CameraManipulators only sets the view matrix. To zoom, you set the projection matrix, so no change to the CameraManipulator is required.
-Paul _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

