I'm trying the FBX plugin but I'm experiencing a couple of problems: 1) the model is not correctly oriented (no matter if I export using Y-UP or Z-UP options within 3dsmax)
2) aniamtions don't start (I also tried to export using the 'bake animation' option) Are these features currently supported/implemented? By the way, I'm using the latest development release (2.9.6) and in particular the latest submission for the FBX plugin. I tried with models exported from 3dsmax 2010 (FBX file format FBX200900 - binary). Thank you. Kind regards. Alessandro
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