Another thing I also noted is related to transparency: I reduced the opacity
value inside 3dsmax material editor, but the model is always 100% opaque.

Is transparency currently supported?
Regards.
Alessandro

On Wed, Jan 20, 2010 at 10:36 AM, alessandro terenzi <a.tere...@gmail.com>wrote:

> I'm trying the FBX plugin but I'm experiencing a couple of problems:
>
> 1) the model is not correctly oriented (no matter if I export using Y-UP or
> Z-UP options within 3dsmax)
>
> 2) aniamtions don't start (I also tried to export using the 'bake
> animation' option)
>
> Are these features currently supported/implemented?
>
> By the way, I'm using the latest development release (2.9.6) and in
> particular the latest submission for the FBX plugin. I tried with models
> exported from 3dsmax 2010 (FBX file format FBX200900 - binary).
>
> Thank  you. Kind regards.
> Alessandro
>
_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to