Hi Alessandro,

May I suggest you to use the 2010.2 FBX plugin for 3DSMax? It's downloadable on 
the Autodesk web site. I guess it may affect things about transparency and 
animations, but it needs to be tested.
Cheers,

Sukender
PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/

----- "alessandro terenzi" <[email protected]> a écrit :

> Another thing I also noted is related to transparency: I reduced the
> opacity value inside 3dsmax material editor, but the model is always
> 100% opaque.
> 
> Is transparency currently supported?
> Regards.
> Alessandro
> 
> 
> On Wed, Jan 20, 2010 at 10:36 AM, alessandro terenzi <
> [email protected] > wrote:
> 
> 
> I'm trying the FBX plugin but I'm experiencing a couple of problems:
> 
> 1) the model is not correctly oriented (no matter if I export using
> Y-UP or Z-UP options within 3dsmax)
> 
> 2) aniamtions don't start (I also tried to export using the 'bake
> animation' option)
> 
> Are these features currently supported/implemented?
> 
> By the way, I'm using the latest development release (2.9.6) and in
> particular the latest submission for the FBX plugin. I tried with
> models exported from 3dsmax 2010 (FBX file format FBX200900 - binary).
> 
> Thank  you. Kind regards.
> Alessandro
> 
> 
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