well, I can not see why it shouldnt work. Are you setting different
positions in the loop ?

Nick

http://www.linkedin.com/in/tnick
Sent from Izmit, 41, Turkey

On Wed, Jan 20, 2010 at 7:02 PM, Guillaume Saby <luckybo...@hotmail.fr>wrote:

> Hi,
>
>
> Well this doesn't work ^^"...
>
>
> I tried, and only one tree appears, but if a do :
>
> for(int i = 0 ; i < 5; i++)
> {
>
> osg::PositionAttitudeTransform* temp = new osg::PositionAttitudeTransform;
>
>  temp->addChild(osgDB::readNodeFile("modeles/arbre.obj"));
> temp->setPosition(myPos);
> this->addChild(temp);
>
> }
>
> This work, i got all my trees....
>
> But thanks for your help anyways.
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=22949#22949
>
>
>
>
>
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