Hi,

I tried the following code 


Code:

        osg::ref_ptr<osg::Image> shot = new osg::Image();
        shot->allocateImage(640, 480, 24, GL_RGB, GL_UNSIGNED_BYTE);
osg::ref_ptr<osg::Camera> camera = _viewer->getCamera();
_viewer->frame();
camera->attach(osg::Camera::COLOR_BUFFER, shot.get()); 
osgDB::writeImageFile(*shot, "test.png" );




but still black image. How can I solve the issue. 

Thank you!

Cheers,
Danny

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=23033#23033





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to