On 2/2/2010 4:54 AM, Sukender wrote:
> Hi Julian,
> AFAIK, Michael is currently updating FBX for osgAnimation recent changes. 
> Please wait a bit, I guess it'll be fixed soon...
> Cheers,

  Current FBX plugin in SVN HEAD doesn't seem to compile.

Need to remove include of a missing header:
#include <osgAnimation/UpdateCallback>


and then:
1>.\fbxRNode.cpp(335) : error C2039: 'setBindMatrixInBoneSpace' : is not a 
member of
'osgAnimation::Bone'
1>.\fbxRNode.cpp(367) : error C2039: 'UpdateTransform' : is not a member of 
'osgAnimation'

  I don't know enough of the FBX and osgAnimation internals to try to fix this. 
If anyone
wants to advise, I can try.

-- 
Chris 'Xenon' Hanson, omo sanza lettere                  Xenon AlphaPixel.com
PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
"There is no Truth. There is only Perception. To Perceive is to Exist." - Xen
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