On 2/2/2010 4:54 AM, Sukender wrote: > Hi Julian, > AFAIK, Michael is currently updating FBX for osgAnimation recent changes. > Please wait a bit, I guess it'll be fixed soon... > Cheers,
Current FBX plugin in SVN HEAD doesn't seem to compile. Need to remove include of a missing header: #include <osgAnimation/UpdateCallback> and then: 1>.\fbxRNode.cpp(335) : error C2039: 'setBindMatrixInBoneSpace' : is not a member of 'osgAnimation::Bone' 1>.\fbxRNode.cpp(367) : error C2039: 'UpdateTransform' : is not a member of 'osgAnimation' I don't know enough of the FBX and osgAnimation internals to try to fix this. If anyone wants to advise, I can try. -- Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com PixelSense Landsat processing now available! http://www.alphapixel.com/demos/ "There is no Truth. There is only Perception. To Perceive is to Exist." - Xen _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

