Hi Paul,

I've just checked in some more fixes, could you try them out, and if
any are remaining have a bash at fixing them as I don't have GL3 to
test against.

Cheers,
Robert.

On Tue, Feb 2, 2010 at 10:09 PM, Paul Martz <[email protected]> wrote:
> Doug McCorkle wrote:
>>
>> I wanted to check and see what the status was on this problem? I wanted to
>> test some of the OGL3 tools and wanted to see if this problem has been
>> addressed. Thanks.
>
> I see the following compile errors for GL3 builds of trunk head revision:
>
> src\osgDB\ObjectWrapper.cpp(338) : error C2065: 'GL_FOG_HINT' : undeclared
> identifier
> src\osgDB\ObjectWrapper.cpp(341) : error C2065:
> 'GL_PERSPECTIVE_CORRECTION_HINT' : undeclared identifier
> src\osgDB\ObjectWrapper.cpp(342) : error C2065: 'GL_POINT_SMOOTH_HINT' :
> undeclared identifier
>
> src\osgWrappers\serializers\osg\ClearNode.cpp(29) : error C2065:
> 'GL_ACCUM_BUFFER_BIT' : undeclared identifier
> src\osgWrappers\serializers\osg\ClearNode.cpp(47) : error C2065:
> 'GL_ACCUM_BUFFER_BIT' : undeclared identifier
>
> src\osgWrappers\serializers\osg\Camera.cpp(126) : error C2065:
> 'GL_ACCUM_BUFFER_BIT' : undeclared identifier
> src\osgWrappers\serializers\osg\Camera.cpp(144) : error C2065:
> 'GL_ACCUM_BUFFER_BIT' : undeclared identifier
>
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