Hi,

thanks for suggesting osgGA::NodeTrackerManipulator to follow my
object. How do I get the Camera to stop accumulating the positions
of the object? It keeps getting pushed further and further away as
the object is displaced throughout the path (via a MatrixTransform node).

Or, it is if the Camera keeps getting 'pushed' further away as the
object is being displaced.

Thank you!

Cheers,
Ted

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