Brett and Paul, Thanks for your responses. My initial inquiry was to ping the OSG group to see if anyone had any experience regarding OSG and GL studio. Specific questions will be forthcoming as we embark on this.
In answer to Paul's question, we are essentially using a Drawable callback that calls into the GL Studio DLL live component. One of the problems we're having is getting the buttons to work properly when we have our GL studio instrument embedded in the OSG viewer. The GL studio button graphic doesn't reflect the OSG mouse action we're expecting when we depress and release the mouse button. The behavior is suggestive of some sort of mismatch in handling the events. Again, thanks for the replies... -Shayne -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Brett Wiesner Sent: Thursday, February 04, 2010 6:45 AM To: [email protected] Subject: Re: [osg-users] OSG and GL studio... Shayne, We've integrated GL Studio with our OSG application (VR-Vantage). It works really well! I'm not sure I can help you with your issues but I'll try. What's the problem? Thanks, Brett Wiesner Product Manager, VR-Vantage VR-Vantage: OSG Based Battlefield Information Station, Desktop Image Generator and SDK!!! Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC wrote: > > All, > > Does anyone have any experience using OSG with GL studio? We are > having some issues that we would like some input on. I wanted to place > a general inquiry before getting specific on the problem at hand. > > Thanks, > > -Shayne > > ---------------------------------------------------------------------- > -- > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph. > org >
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