Hi,

Have a look on HUD example. this is a way to add geometries to the camera, and so this geometry is always visible in the screen, at the same place.

Hope this helps.

Regards,
Vincent


Tufan Taş a écrit :
Hi,

I am using a custom manipulator that translates and rotates the screen. I add a 
model as a node that is the base model and after that I add another model again 
as a node. I want this last added node to stay on screen while I rotate and 
translate the screen. In other words I want model to move with screen. How can 
I perform that action?


Thank you!

Cheers,
Tufan

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