Hi,
Have a look on HUD example. this is a way to add geometries to the
camera, and so this geometry is always visible in the screen, at the
same place.
Hope this helps.
Regards,
Vincent
Tufan Taş a écrit :
Hi,
I am using a custom manipulator that translates and rotates the screen. I add a
model as a node that is the base model and after that I add another model again
as a node. I want this last added node to stay on screen while I rotate and
translate the screen. In other words I want model to move with screen. How can
I perform that action?
Thank you!
Cheers,
Tufan
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