In osgHud example, some text is rendered front to the camera, whatever the camera position/orientation is.
You can replace the text using 3D geometries and keeping the same behavior.

If this is not what you are looking, give us more explanations...

Vincent.

Tufan Taş a écrit :
Hi,

I add geometries on the screen but when I use the manipulator to translate the 
scene I want that object to translate also. Like a a cockpit that ground and 
sky moves when rotate but the cockpit image stays on the scene.

Thank you!

Cheers,
Tufan

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=23905#23905





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