In osgHud example, some text is rendered front to the camera, whatever
the camera position/orientation is.
You can replace the text using 3D geometries and keeping the same behavior.
If this is not what you are looking, give us more explanations...
Vincent.
Tufan Taş a écrit :
Hi,
I add geometries on the screen but when I use the manipulator to translate the
scene I want that object to translate also. Like a a cockpit that ground and
sky moves when rotate but the cockpit image stays on the scene.
Thank you!
Cheers,
Tufan
------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=23905#23905
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