Hi Tufan, You can use NodeTracker Manipulator, so you can track your origin node by your camera and manipulate your camera's rotation and oriantation due to your tracked node too.
Regards. Ümit Uzun 2010/2/10 Vincent Bourdier <[email protected]> > In osgHud example, some text is rendered front to the camera, whatever the > camera position/orientation is. > You can replace the text using 3D geometries and keeping the same behavior. > > If this is not what you are looking, give us more explanations... > > > Vincent. > > Tufan Taş a écrit : > >> Hi, >> >> >> I add geometries on the screen but when I use the manipulator to translate >> the scene I want that object to translate also. Like a a cockpit that ground >> and sky moves when rotate but the cockpit image stays on the scene. >> >> Thank you! >> >> Cheers, >> Tufan >> >> ------------------ >> Read this topic online here: >> http://forum.openscenegraph.org/viewtopic.php?p=23905#23905 >> >> >> >> >> >> _______________________________________________ >> osg-users mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> >> > > > __________ Information from ESET NOD32 Antivirus, version of virus > signature database 4852 (20100209) __________ > > The message was checked by ESET NOD32 Antivirus. > > http://www.eset.com > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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