Hi Tufan,

You can use NodeTracker Manipulator, so you can track your origin node by
your camera and manipulate your camera's rotation and oriantation due to
your tracked node too.

Regards.

Ümit Uzun


2010/2/10 Vincent Bourdier <[email protected]>

> In osgHud example, some text is rendered front to the camera, whatever the
> camera position/orientation is.
> You can replace the text using 3D geometries and keeping the same behavior.
>
> If this is not what you are looking, give us more explanations...
>
>
> Vincent.
>
> Tufan Taş a écrit :
>
>> Hi,
>>
>>
>> I add geometries on the screen but when I use the manipulator to translate
>> the scene I want that object to translate also. Like a a cockpit that ground
>> and sky moves when rotate but the cockpit image stays on the scene.
>>
>> Thank you!
>>
>> Cheers,
>> Tufan
>>
>> ------------------
>> Read this topic online here:
>> http://forum.openscenegraph.org/viewtopic.php?p=23905#23905
>>
>>
>>
>>
>>
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>> [email protected]
>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>
>>
>
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