Hi

You need to update/change the geometry either in the App process before you
dispatch the cull and draw or preferably in the update process using a call
back.

You will need to ensure that when you change the vertex Array that you
update the number of verts the geometry it's using and its indices etc and
to dirty the geometry 

____________________________________________________________________________
__
Gordon Tomlinson 

[email protected]
IM: [email protected]
www.vis-sim.com www.gordontomlinson.com 
____________________________________________________________________________
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-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Luis Agero
Sent: Wednesday, February 10, 2010 6:47 AM
To: [email protected]
Subject: [osg-users] Edit mesh

Hi,

I have some questions about edit geometry vertex.

I have a imported model and I want to remove some region of it.

What is the correct method to do this? If I only remove vertices from its
vertexArray logicaly osg crashes. Think like I have a rectangle and I want
to make a hole on it

Similar to this question:

How can I extrude a model? For example a cylinder ( not closed on the top)
for making it larger ( I don't want to change its scale )

Really I am looking the way to edit a geometry ( add, remove, move vertex,
etc )

Any idea can help me.
 
Thanks!

Cheers,

Luis

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=23920#23920





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