Hi Julien, Thanks for your answer, but I am looking for precompute function in osg, not in glsl. Someting like osg::Vec3 R = osgUtil::reflect(osg::Vec3(...), N), same for matrix.
Cheers, Sebastien ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=24216#24216 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

