Hi, Sure, and I knew the math before you helped me, but I was just wondering if something was already existing in osg. Computing reflection (and refraction) vectors/matrces are pretty usefull now. I was wondering if osg had a reflect function into utils libs or elsewhere, but now I guess it does not.
Sebastien ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=24220#24220 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org