Hi Martin, I'm getting a crash with osgsimulation as well, with the same strack trace as well. Now investigating...
Robert. On Sat, Feb 20, 2010 at 10:53 AM, Martin Naylor <[email protected]> wrote: > Hi all, > > I am getting a crash when running osgsimulation. > > Attached is a screen shot, sorry for the binary, I compressed it the best I > can. > > Here is the call stack below if it helps. > > Every other example is working ok, I had to disable the aero desktop to make > osgshadow and prerender examples or use alt-tab to bring it back into focus, > for some reason those examples lose focus when aero is switched on. > > > > > > > > osg63-osgd.dll!osg::computeLocalToWorld(const > std::vector<osg::Node *,std::allocator<osg::Node *> > & > nodePath=[1](0x00000000 {_initialBound={...} _computeBoundCallback={...} > _boundingSphere={...} ...}), bool ignoreCameras=true) Line 98 C++ > > > osg63-osgViewerd.dll!ViewerCoordinateFrameCallback::getCoordinateFrame(const > osg::Vec3d & position={...}) Line 114 + 0x15 bytes C++ > > > osg63-osgGAd.dll!osgGA::MatrixManipulator::getCoordinateFrame(const > osg::Vec3d & position={...}) Line 77 + 0x37 bytes C++ > > > osg63-osgGAd.dll!osgGA::DriveManipulator::computeHomePosition() Line 123 + > 0x13 bytes C++ > > osg63-osgGAd.dll!osgGA::DriveManipulator::setNode(osg::Node > * node=0x002f4a18) Line 80 + 0x1e bytes C++ > > > osg63-osgGAd.dll!osgGA::KeySwitchMatrixManipulator::setNode(osg::Node * > node=0x002f4a18) Line 85 + 0x28 bytes C++ > > > osg63-osgViewerd.dll!osgViewer::View::setCameraManipulator(osgGA::MatrixManipulator > * manipulator=0x003619b8, bool resetPosition=true) Line 349 + 0x32 > bytes C++ > > osgsimulationd.exe!main(int argc=1, char * * > argv=0x002d44b0) Line 488 + 0x1c bytes C++ > > osgsimulationd.exe!__tmainCRTStartup() Line 586 + 0x19 > bytes C > > osgsimulationd.exe!mainCRTStartup() Line 403 > C > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

