On Tue, Feb 23, 2010 at 4:16 PM, Jean-Sébastien Guay < [email protected]> wrote:
> Hi Mathieu, > > > I'm testing svn import into github at the moment, it might take some >> time (if it succeeds) importing those 11000 revisions : >> http://github.com/mathieu/OpenSceneGraph >> > > Nice, I'll check it a few times to see if it finishes. > FWIW, I only deal with the OpenSceneGraph sources using "git svn", and it works very well. > > Then, any suggestions of how to go about checking it out? Tutorials on the > workflow, tools I should download (I'm on Windows), etc? > > > I've tested also their wiki support for the main page. The result is >> that it is a poor wiki service, but maybe enough : >> http://wiki.github.com/mathieu/OpenSceneGraph/ >> > > I'll check it out a bit more later today. However, I wonder, is there a > downside to putting all our stuff on github? I honestly don't know, I'm > asking... I guess if we can host the whole project on some service that has > some guaranteed availability, or at least is used by many other projects so > has a high chance of being available all the time, it might reduce the > amount of management we need to do. All we would need on the "real" > openscenegraph.org would be a redirect to that wiki, and the > files/downloads section (for releases and stuff). > I don't have any opinions about github.com, but we're starting to use gitorious.org on the FlightGear project. Gitorious is owned by Nokia and used by the Qt project for its version control. Tim
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