When I play with wind in osgOcean, so I can understand it better. 

I seem to have problems with wind direction and speed. When I use a wind 
direction of (2.0, 2.0), I'm seeing holes in the polygons using the standard 
osgOcean example. Can somebody tell me how wind direction is defined in 
osgOcean and how it effects the waves?

Also, when I use a wind speed of 20.0, the visual effect isn't good. You can 
see the tiling effect with the white caps.  I assume the wind speed effects the 
height of the polygon but doesn't effect the chop. Correct?

Thanks,
Paul P.

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=25059#25059





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to