Hi

I am using OpenSceneGraph 2.8.2 with great success to display a
stereoscopic simulation on a polarized 3D display.
I had intended to allow the user to interactively edit parameters such
as eye separation and the eye mapping
(a swap eyes function). However I am having trouble making the viewer
or the camera use the new parameters

I have tried setDisplaySettings() passing a modified eye mapping in
the DisplaySettings object to the Viewer, to the
Camera and on the osg::State associated with the Camera. However my
changes were not reflected in the rendered
image.

There must be something I've missed.

Is it possible at all to change these parameters in a realized (and
running) osg::Viewer ?

Christian
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