Hi Martin,

I coded up a solution using the handlers and submitted it to Robert.  You can 
find it on the osg-submissions list.  Maybe take a look at it and see how it 
compares to what you've done.  What I did was basically replicate what was in 
the osgkeyboardmouse example into osgviewer.

Thanks.

chuck

> -----Original Message-----
> From: [email protected] [mailto:osg-users-
> [email protected]] On Behalf Of Martin Beckett
> Sent: Thursday, March 04, 2010 5:48 PM
> To: [email protected]
> Subject: Re: [osg-users] OSGViewer 'o' save scene key removed?
> 
> Hi,
> I coded something to do this as a test of writing handlers
> 
> It's probably not the best solution - the keyboardhandler example
> describes using a single handler with loadable functions mapped to each
> key.
> 
> But this does work and should get you started.
> It saves the entire scene with a filename which increments with each
> save.
> 
> Cheers,
> Martin
> 
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=25218#25218
> 
> 
> 
> 
> Attachments:
> http://forum.openscenegraph.org//files/keysavehandler_394.h
> 
> 
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  • [osg-use... Chris 'Xenon' Hanson
    • Re:... Robert Osfield
      • ... Cole, Charles E. (LARC-B702)[RAYTHEON TECHNICAL SERVICES COMPANY]
        • ... Robert Osfield
    • Re:... Martin Beckett
      • ... Cole, Charles E. (LARC-B702)[RAYTHEON TECHNICAL SERVICES COMPANY]

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