Hi Nick,

On Fri, Mar 12, 2010 at 7:05 AM, Trajce (Nick) Nikolov
<[email protected]> wrote:
> is there a way to force the threading in osg (cull, update, draw) to use
> different priority (let say RealTime)? My IG works fine but I thought I
> might force it to even do better :)


You can get all the threads of the viewer via :

osgViewer::Viewer::Threads threads;
viewer.getAllThreads(threads);

Then set their priority as you wish.  via :

  thread->setSchedulePriority(prirotiy);

See include/OpenThreads/Thread + include/osgViewer/ViewerBase for details.

Robert.
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