Hi Nick, On Fri, Mar 12, 2010 at 7:05 AM, Trajce (Nick) Nikolov <[email protected]> wrote: > is there a way to force the threading in osg (cull, update, draw) to use > different priority (let say RealTime)? My IG works fine but I thought I > might force it to even do better :)
You can get all the threads of the viewer via : osgViewer::Viewer::Threads threads; viewer.getAllThreads(threads); Then set their priority as you wish. via : thread->setSchedulePriority(prirotiy); See include/OpenThreads/Thread + include/osgViewer/ViewerBase for details. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

