I accidentally posted this question to the submission forum/list instead of 
this one, so I'll repost here, with modifications for clarity:


Hi guys...

The transparent water sold me on upgrading to the latest version of osgOcean.

However, upon updating, my water surface turned black, both from above and 
below.

Looking through the example app for changes, I added enableHeightmap( true ) 
and enableUnderwaterScattering( true ) to my code, but that' didn't make a 
visible difference.

What could be going wrong here? Are there any new dependencies? Does this 
require a version of OSG greater than the last stable release? (2.8.2, which is 
what we are required to use here just because of the "stable" label.)

Even the example app is black for me. Oddly, it's entirely black screen, except 
for the text, while my own app looks normal except for the black surface of the 
water.

~ Chris Innanen
~ Nonsanity

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=25699#25699





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