HI Akilan, The OSG by default will open up windows right across all the attached screens with the assumption that are all working side be side like a powerwall. However, it won't necessarily know the screen layout so you well may need to adjust the set up the slave Camera view and projection matrix offsets to get the exactly the results you are looking, and set the screen number assigned to each graphics card.
The osgcamera example illustrate hows to set up the Camera's and associated GraphicsContexts for the viewer by using a combination of GraphicsContext::Traits to supply details of the actual display you want to take, and the Camera for assigning the GraphicsContext created and setting up the view and projection matrix details. Robert. On Wed, Mar 24, 2010 at 11:13 AM, Akilan Thangamani <akilan.thangam...@gmail.com> wrote: > Hi, > > > 4 graphics cards have been installed in my system thru PCI extension board. > In my application I want to associate individual camera with each context > created on each card. I wud like to know how to create context for specific > graphics card/display. > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=26060#26060 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org