Hi,

i´ve got an application with a osgViewer::Viewer* for the rendering. i´d like 
to know if is possible to grab the render image of that viewer and set it up as 
an another object´s texture

i know how to set a texture for an object, so what i´d like to know is how to 
access the color buffer target of the viewer´s camera


Thank you!

Cheers,
David

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http://forum.openscenegraph.org/viewtopic.php?p=26071#26071





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