Hi, i´ve got an application with a osgViewer::Viewer* for the rendering. i´d like to know if is possible to grab the render image of that viewer and set it up as an another object´s texture
i know how to set a texture for an object, so what i´d like to know is how to access the color buffer target of the viewer´s camera Thank you! Cheers, David ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=26071#26071 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

