Hi David, Take a look at osgprerender example, it is what you are looking for.
Mourad On Wed, Mar 24, 2010 at 2:35 PM, David Martín <[email protected]>wrote: > Hi, > > i´ve got an application with a osgViewer::Viewer* for the rendering. i´d > like to know if is possible to grab the render image of that viewer and set > it up as an another object´s texture > > i know how to set a texture for an object, so what i´d like to know is how > to access the color buffer target of the viewer´s camera > > > Thank you! > > Cheers, > David > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=26071#26071 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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