I certainly defer to Stephan on this... but I presume the fix he found is similar, or addresses the core problem. If time becomes a factor Stephan, or you need testing of a changed version, let me know.

Bruce


On Mar 31, 2010, at 2:58 PM, Paul Martz wrote:

Bruce Wheaton wrote:
OK, it seems that when I set: -DUSE_DARWIN_COCOA_IMPLEMENTATION for the osgViewer framework, then recompile, the problem goes away. I'm not 100% if this is the right place, but it seems appropriate - the targets seem to be broken down by carbon and cocoa here in the viewer more than anywhere. I also tried -DUSE_DARWIN_CARBON_IMPLEMENTATION in the carbon target configurations with apparent success. Hopefully that's it - a fairly minor change. I don't see a reason why it wouldn't always be set, since without the flag the correct window implementation doesn't get compiled. If Stephan doesn't get back before you need it, I can modify a clean Xcode project and send it back? Where would that be too?
Bruce

This is excellent news! Thanks!

Stephan's follow-up email indicates we still lack consensus. If you folks decide on a change, you can zip up the project files and just email them directly to me to avoid sending megabytes through the mail server.
--
 -Paul Martz      Skew Matrix Software
                  http://www.skew-matrix.com/
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to