Hi Peter,
You seem to use an old format of osgAnimation, the trunk of osg has
moved a lot regarding osgAnimation.
Could you have a try with the trunk of osg ?

Cheers,
Cedric

-- 
Provide OpenGL services around OpenSceneGraph and more
+33 659 598 614 Cedric Pinson mailto:[email protected]
http://www.plopbyte.net



On Sun, 2010-04-04 at 10:37 +0000, Peter Wrobrl wrote:

> Hi,
> 
> I'm writing a Maya to osg Exporter, so I need to write Animation and Skinning 
> into osg files. I examined the example osgAnimationSkinning and tweaked it so 
> that it writes an osg file as well.
> My osg files look quite similar to that from osgAnimationSkinning ( both 
> attached ) , but still I'm getting this error when running with 
> osgAnimationViewer :
> 
> 02AE6A28 RigTransformSoftware::UniqBoneSetVertexSet no bones found
> 
> repetedly ( 02AE6A28 seems to be the timer ), while the osgAnimationSkinning 
> file works fine with this message :
> 
> Skinning.osg
> LinkVisitor links 0 for "root"
> LinkVisitor links 1 for "right0"
> LinkVisitor links 1 for "right1"
> uniq groups 3 for
> Play
> 
> The only difference I see between the files is that my osg entities omit 
> UniqueID entries ( e.g. UniqueID Bone_4 ). I can't find the piece of code in 
> osgAnimationSkining, which writes those UniqueIDs into an osg file, and I'm 
> also not sure if this is my error source ( my only guess ).
> 
> How can get those IDs into my file ( please point me to the code in 
> osgAnimationSkining ), or how can I fix my Problem ?
> 
> Are there some other simple Examples about osgAnimation skinning ? 
> 
> Thank you!
> 
> Cheers, searching for the Pivot of my Soul, PP !!!
> 
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=26426#26426
> 
> 
> 
> 
> Attachments: 
> http://forum.openscenegraph.org//files/osganimationskinning_911.osg
> http://forum.openscenegraph.org//files/myskinning_252.osg
> 
> 
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> 

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