Hi all,

I'm currently working with a huge set of PagedLOD nodes and I would like to neutralize some of them, forcing the HIGH level to be loaded while I didn't tell him to restore the LOD previous state.

My code is based on the rangeList : there is only 2 children (Low and High levels) and I modify the range list from
[0 , 400] [400, 1e20]
to
[0 , 0] [0, 1e20]
using a nodeVisitor traversion the PagedLOD nodes.

But, there are still some Low level nodes visible in the scene...

I would like to be sure they won't be loaded and that the High level will be.
How can I do that ?

Thanks.

Regards,
   Vincent

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