Hi,
i am developing a soft with some animated characters. To animate these one, i 
created them on Maya and export it in .FBX format to keep movement notions. 
Then I import these models into a viewer and i got some problem -> no movement 
at all.
Is it normal?
Is anybody else has the same problem?
If not, what can i do to get back my animated characters in my viewer? (except 
making hard coding)
I am working with osg's version 2.9.8 and Visual Studio 2008.
... 

Thank you!

Cheers,
Stephane

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