They are 2 different examples on purpose
For me by default I want animations OFF and I will turn them on via code when required in my application What might be appropriate is one of two things or may be both (if there not already there) 1) Update the OSGviewer to take a command line option to turn on Animations 2) Provide an Environment variable that turns on Animations Both require code changes and traversing the scene graph each time a node/model is loaded to look for Animation nodes and turn them on ( there's other way such as change every loader (not a good idea)) If you feel the need then you free to update the OSGviewer code and submit it Robert to see if he thinks the updates are OK etc Gordon Tomlinson Product Manager 3d Technology & Project Wyvern Overwatch(r) An Operating Unit of Textron Systems From: [email protected] [mailto:[email protected]] On Behalf Of Michael Platings Sent: Tuesday, April 20, 2010 5:10 AM To: [email protected] Subject: Re: [osg-users] [osgPlugins] FBX Plugin It would be sensible to merge osganimationviewer with osgviewer to avoid this confusion, if anyone has any time to do it? On 20 April 2010 09:22, Dario Minieri <[email protected]> wrote: Oh nice, I havn't compiled examples :D This work fine Best regards bouffa wrote: > Hi Dario, > > You can find osganimationviewer in the examples folder. > > > Mourad > > > > > > On Mon, Apr 19, 2010 at 7:55 PM, Dario Minieri < ()> wrote: > > > Hi, > > > > I have the same problem with some simple model from Cinema 4D. The FBX contains all animation takes but I see no movement with osgviewer. I'm using OSG 2.8.3 with, obviously, FBX support (SDK 2010-2). > > > > You talking about an osgAnimationViewer, but I have only the osgViewer in my binary dir. > > > > You have foud some solution? > > > > Thank you! > > > > Cheers, > > Dario > > > > ------------------ > > Read this topic online here: > > http://forum.openscenegraph.org/viewtopic.php?p=26956#26956 (http://forum.openscenegraph.org/viewtopic.php?p=26956#26956) > > > > > > > > > > > > _______________________________________________ > > osg-users mailing list > > () > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.or g (http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.o rg) > > > > > ------------------ > Post generated by Mail2Forum ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=26974#26974 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.or g
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