Hi,

I am looking into scenegraph libraries that can be used over all types of 
platforms, and OSG clearly allows this with the OpenGL ES support.

My question however, is whether this support also includes/allows for pruning 
of the library such that it does not take more memory on a mobile device than 
what is strictly necessary.

Is it at all possible to leave out features in the sake of library size?

... 

Thank you!

Cheers,
Lars

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http://forum.openscenegraph.org/viewtopic.php?p=26628#26628





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