Hi Chris, I live in Huntsville, AL. We have quite a few OSG users here and I would be willing to try to generate an interest for a class here.
I am looking for the following in an introductory course: 1. introduction to understanding terrain manipulators specifically the Terrain, Node tracker and trackball manipulators; i.e. introduction to manipulating the scene camera 2. introduction to understanding billboards and how to use them 3. introduction to callbacks and how to correctly implement them for real-time simulation and dynamically changing scene graphs 4. introduction to osgEarth and how to use it to perform real-time interaction with a planet, real-time display of earth terrain using my DTED and CIB data - in fact, osgVP or osg Virtual Planets I've tried to use but am unable to get it to function on windows 5. introduction to placing objects on an earth model to produce a simulated town, city, scene with planes or other flying objects in the scene; I also need the ability to "track" those objects by attaching a trajectory path to the rear of those objects and have that trajectory line appear and lengthen as objects move in the scene 6. introduction lighting - how to turn on/off for nodes but especially for nodes dynamically added nodes; this should include blending effects 7. introduction to understanding osgPPU - I'm working with it now but further help would be great! 8. introduction to special effects such as making something blow-up on an earth terrain and show that explosion I must admit, OSG is so vast that it is hard to know what all I'd want to cover. But the above list is a start and I am after a good healthy introductory course to OSG. Private or public classes are fine with me. My company won't pay for it but I will if I can as it will help me to improve my career. The above list is the list of things I am currently doing in OSG and that I am struggling with to understand. I have about 4 years of experience with OSG but that is nothing compared to what I need to understand to better utilize this tool. I have just been introduced to blurring using osgPPU and, boy, has that been a nightmare! But I am finally getting something to work after 5 weeks of sweating and trial and error. Thank you Chris for your interest in my needs. Do you have any suggestions? Cheers, Allen ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=26675#26675 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

